Milestone Project Review

 Milestone Projects
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Objectified Response

For this project, after watching the documentary, I found myself most interested and inspired by the old flip phones seen in the early 2000s. Since Motorola's and Blackberries were things I grew up around. Specifically I really liked Naoto Fukasawa's design, and how it was super cubic and rounded off.

With this project, I quickly found that making a model as smooth and well put together as Naoto's would not be possible within the time allotted. So instead I modelled it off of a Motorola Razor. I'd say the most challenging part of this would have been getting the curved aspects of the model, that occurred on the inside and the top of the phone. The bottom part of the phone, where the vents are, also proved tricky and I went through a lot of prototypes before finally coming to something that at least resembled the original phone.




Mesh Mash-up

This one went a lot of directions, and started out way different then how it turned out. I started with this:

Which, while interesting, at the time I didn't find it really remarkable. I was inspired for the most part by the flow of the hands coming up together, and wanted to keep that aspect. As noted in my blog, I came across a statue of Venus De Milo on Thingaverse, which helped pushed this project to it's final point. I hollowed out her chest, cut off her head, and replaced her heart with a mushroom. It was really fun and I think the concept ended up looking really, really cool. I'm glad I pushed it past just the simple lantern it started out as.




Papercraft Project

For this project I took a lot of inspiration from my childhood! I had this ancient Care bear that I thought would be fun to recreate, with all it's potential for a strong aesthetic and interesting shapes. I'd say the biggest challenge of this project was simply the back and forth. I printed out a lot of paper. It was fun, though, to bring something from 2D to 3D so easily. I reprinted and resized the arms, legs, and body several times to make sure the scaling seemed right. On my last pass I made all the little details, like eyes, the sun, and his nose and ears. If time allowed, I would love to remake this one day with more complicated features, like a light up stomach.
The render of the project

Process picture






Hybrid Project

The hybrid project was interesting, mostly because we finally got the chance to work with others. I had a really great and creative partner, Kailyn. We synthesized our ideas pretty quickly, coming to a simple yet really fun end project. It was easy to model and honestly great for a last project. I was inspired personally by chunky, rounded off shapes like stars and hearts, which I thought would be cool integrated into a design. Of course Kailyn's concept art pushed these ideas in really cool directions:
In the end I think both of our concepts meshed really well together, and our end product turned out really cute. I'd say the only challenge was learning commands to make things bend and squish, as well as trying to find ways to make the face stand out evenly on such surfaces.









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